Manage your teams, hire coaches, sell tickets - and collect prizes for winning matches! Customize your teams with unique jerseys, buses and security. Syllabuster - Employ seven new policies including book fairs and for-profit education. Sponsor academic works by handing out research grants and supporting the staff. We Fancy - Display your scientific achievements in Museums.Cheers! - Celebrate with your citizens during graduation ceremonies.Ludocartography 101 - Five new maps for your building!.Three New Chirper Hats - Be the big chirp on campus!.9 new policies (2x City-wide, 4x Campus, 3x Varsity Sports).go to the target slaves menu -> customize -> 'Assign her a custom image'. See Patch 1.12.0 Free update for complete list. Videos Cinematic trailers ĭev diaries Main article: Developer diariesĪll developer diaries about the Campus expansion as well as patches 1.12 and 1.12.X. First of all, 0.9.7 saves are compatible with this update, so there's no need to start a new game or use New Game Plus if you're in the middle of a playthrough. The Campus expansion has three types of schools for higher learning, the Trade School, Liberal Arts College and University. Second, and much more importantly, this update incorporates FC's second image option, vector art by NovX. It's very different from Shokushu's rendered imagepack it uses a paper doll. It also includes varsity sports and museums.Ĭreating a Campus Area. Bonuses from increasing campus reputation. you're bothered whenever the in-game news discusses the violent abuse of slaves), and therefore you'd prefer an option to completely disable some of the content (e.g.Exchange Students.Ĭampus Dev Diary #3: Academic Year, Events, and FacultiesĪcademic Year. Is that the sort of content that you're looking for? Do you object to the fact that you're compelled (by game mechanics) to perform cruel and violent actions - and hence you'd be okay with the game if there was a non-rapey way to proceed? Or is your discomfort broader than that (e.g. you're bothered whenever the in-game news discusses the violent abuse of slaves), and therefore you'd prefer an option to completely disable some of the content (e.g. The codebase is already somewhat strained, and each increase in scope makes it harder to maintain. *The trouble is: the Twine platform simply isn't suitable for a simulation game. This could help to fill out the setting ( surely an arcology comprises more than just slave-owners and whores!), while potentially making the game more amenable to "squeamish" players who don't want to be Baron Pimpo von Rapesalot. Stretching a bit farther*, we can imagine slaves working on security, maintenance, accountancy, espionage, modeling, fashion, and so on. music, singing, striptease, burlesque acts, etc). We could plausibly see skills (or even "career paths") focusing on domestic service, nursing, childcare, and entertainment (e.g. I'll concede that it would be nice to see a greater diversity of roles within the game. If the orders are odious, and if she wouldn't have followed them prior to your emotional manipulation, then the distinction is kinda moot. On the other hand, you're conving her to love you so that she'll follow orders. On the one hand, you're convincing a girl to fear you so that she'll follow orders. I'm not sure that I'd rate it as "less evil" though. You could offer SlaveMaker as a counter-example, because it presented a similar society but allowed a much "friendlier" playstyle. What were you expecting? It's a game about forcing people into sexual slavery in order to gain wealth and prestige.
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